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Editor comparison

GrapesJS vs Unlayer

Compare GrapesJS and Unlayer for email and page building, customization, hosting, storage, integrations, pricing, and developer control. Find out which visual editor is the better foundation for your product.

BSD-3-Clause core, v0.23.6Unlayer plans checked September 2026Four Unlayer builders compared, not oneNo invented prices, no promised timelines
Unlayer

A managed editing platform. Your app loads the SDK, and the editor plus the features around it are operated by Unlayer. The design JSON comes back to you.

  1. Your application
  2. Unlayer SDK
  3. editor.unlayer.com/embed.js
  4. Managed visual editor
  5. Unlayer platform features
  6. Design JSON → your database
GrapesJS

An editor framework you install. Your app owns the components, the API it saves to, the database behind it and the pipeline that publishes the result.

  1. Your application
  2. grapesjs (npm)
  3. Your components + blocks
  4. Your API
  5. Your database
  6. Your publishing / rendering
  • Run by the vendor
  • Open-source package
  • Your application
Quick verdict

Which one should you choose?

Most of this page is detail. The choice underneath it is short, so here it is before anything else. Neither answer is wrong — they solve different problems.

Choose Unlayer

You want a managed developer platform

Unlayer ships four builders — email, page, popup and document — behind one SDK, and runs the editor for you. If the platform already does what your product needs, adopting it is less work than building the equivalent.

  • You want a managed developer platform
  • You want to reduce infrastructure work
  • You need a ready-made visual editing experience
  • Your requirements fit the platform as it ships
  • You prefer a managed service to owning the editor layer
Choose GrapesJS

The editor is part of your own product

GrapesJS is an editor framework you install and extend. Nothing about the canvas, the block set, the panels or the storage is decided for you — which is the point when visual editing is a feature of your product rather than a tool beside it.

  • You want to embed the editor into your own SaaS
  • You need custom components and custom blocks
  • You want your own storage and your own backend
  • You need a highly customized editor UX
  • You want to self-host and extend through plugins
The biggest difference

Platform or framework?

Both products put a drag-and-drop canvas in front of your users. The difference is everything around that canvas: who runs the editor, who decides how it behaves, and how much of the surrounding product is yours to define.

Unlayer

A managed editing platform. Your app loads the SDK, and the editor plus the features around it are operated by Unlayer. The design JSON comes back to you.

  1. Your application
  2. Unlayer SDK
  3. editor.unlayer.com/embed.js
  4. Managed visual editor
  5. Unlayer platform features
  6. Design JSON → your database
GrapesJS

An editor framework you install. Your app owns the components, the API it saves to, the database behind it and the pipeline that publishes the result.

  1. Your application
  2. grapesjs (npm)
  3. Your components + blocks
  4. Your API
  5. Your database
  6. Your publishing / rendering
  • Run by the vendor
  • Open-source package
  • Your application

With Unlayer, less of the diagram is yours to build — and less of it is yours to keep running. That is the trade, stated in its favour.

With GrapesJS, more of the diagram is yours. Every box you own is a box you decide, and a box your team maintains.

GrapesJS gives you the visual editing engine. Your application decides how the rest of the product works.

Unlayer

  1. Your App
  2. Unlayer SDK
  3. Unlayer platform
Three stages: your app talks to the SDK, the SDK talks to the platform.

GrapesJS

  1. Your App
  2. GrapesJS
  3. Your components
  4. Your API
  5. Your database
  6. Your publishing
Six stages, because the editor stops at the canvas and your product continues.

Unlayer builders

  • displayMode: "email"
  • displayMode: "web"
  • displayMode: "popup"
  • displayMode: "document"

Four builders behind one SDK, selected with the displayMode option. Unlayer is not an email-only product.

Unlayer framework components

  • react-email-editor
  • vue-email-editor
  • angular-email-editor

Official components for all three major frameworks. GrapesJS publishes an official React wrapper only; Vue and Angular use the plain JavaScript API.

Feature comparison

GrapesJS vs Unlayer, row by row

Most rows below are not yes-or-no answers, so they are not written as ✓ and ✗. "Native", "via plugin", "plan dependent" and "your application" are the honest answers, and a table that flattened them into ticks would be easier to read and wrong.

CapabilityGrapesJSUnlayer
Product typeOpen-source editor framework you installManaged embeddable editing platform
Email builderVia presets and plugins (MJML, newsletter block sets)Native — the email display mode
Page builderNative — the default canvasNative — the web display mode
Popup / document builderCustom implementation on the same canvasNative — the popup and document display modes
Visual editingNativeNative
Drag & dropNativeNative
Custom blocksNative — BlockManager, unlimited, defined in your codePlan dependent — Custom Blocks from the Scale tier
Custom componentsNative — your own component types, models and traitsCustom Tools — from the Launch tier
TemplatesYour application — JSON you define and storeYour application, plus hosted template features by plan
AssetsAsset Manager wired to your storageHosted by default; Custom Storage from the Launch tier
Responsive editingNative — Device Manager, your own breakpointsNative; mobile design mode from the Launch tier
Custom editor UINative — panels, commands and layout are your codePlan dependent — custom CSS, themes and tabs from Optimize
White-labelNative — the editor ships inside your bundleFrom the Launch tier
React@grapesjs/react (MIT) or the plain JS APIOfficial react-email-editor component
VuePlain JS API or a community wrapper — no official packageOfficial vue-email-editor component
AngularPlain JS API or a community wrapper — no official packageOfficial angular-email-editor component
Next.jsClient-only import; works in both routersreact-email-editor, client-only
Editor deliverynpm package bundled with your applicationScript from editor.unlayer.com, with allowed domains registered
APIFull JavaScript API inside your app — no network hopEditor JS API plus a hosted Cloud API from the Launch tier
Custom storageStorage Manager posts to your endpointDesign JSON returned to your app; file Custom Storage from Launch
Own databaseYours — any engine, any schemaYours for design JSON; platform data stays with Unlayer
Self-hostingYes — you host every part of itOn-premise / offline deployment on the Enterprise tier
On-premiseYes — no vendor infrastructure involvedEnterprise — inside your own VPC
ExportgetHtml(), getCss(), getProjectData(); ZIP via pluginexportHtml() returns HTML and JSON; image/PDF exports use credits
HTML outputMarkup your own components emitMarkup Unlayer's renderer emits
MJML workflowMJML preset plugin — author MJML, export email HTMLNot the pipeline; Unlayer has its own email renderer
Plugin ecosystem100+ marketplace listings plus the open npm ecosystemPlatform features by plan, plus custom tools you write
Backend controlYour applicationYour application
Data architectureYours, end to endYours for content; platform features run on Unlayer's cloud
AuthenticationYour application — GrapesJS ships noneYour application
PermissionsYour application — enforced by your backendYour application; team collaboration and audit from Scale
Multi-tenancyYour applicationYour application
PublishingYour application — the editor stops at the canvasYour application
AnalyticsYour applicationYour application
AIYour model, wired in as a command; community plugins existAI Assistant and AI Template Importer from Launch; metered AI credits
Pricing$0 platform fee; you pay engineering, hosting and upkeepFree tier, then published monthly plans; Enterprise quoted
Vendor dependencyAn open-source package you can pin, patch or forkEditor runtime and platform features come from Unlayer

Unlayer capabilities and plan tiers read from unlayer.com and docs.unlayer.com on 2026-09-03; GrapesJS capabilities from the current release; marketplace listings verified 2026-09-03. Plan-gated features move between tiers — check Unlayer's own pricing page before budgeting.

Ownership

How much of the product do you control?

"Control" is not one thing. With GrapesJS it splits three ways: what the engine already does, what you can add from the plugin ecosystem, and what only your application can answer. The third list is the longest, and pretending otherwise would waste your time.

The engine gives you

6 areas

Everything inside the canvas, out of the box and customizable.

  • Editable canvas
  • Block manager
  • Style manager
  • Layer tree
  • Asset manager
  • Commands and keymaps

Plugins can give you

5 areas

Capabilities you install rather than write — or write once and reuse.

  • Email presets and MJML
  • Rich-text editors
  • Storage adapters
  • Export and packaging
  • Editor UI presets

Your application owns

9 areas

GrapesJS ships none of these. They are yours either way — with Unlayer too.

  • Users
  • Authentication
  • Organizations
  • Billing
  • Permissions
  • Database
  • Publishing
  • Analytics
  • Business logic

GrapesJS does not automatically provide these backend systems. It gives your engineering team control over how they are implemented.

The editor itself

This is GrapesJS, running on this page

Not a screenshot and not a video. The frame below loads the real grapesjs package at version 0.23.6 — the same one you would install — so you can judge the canvas, the block drag, the style manager and the layer tree before reading another word about them.

Email

Building an email builder?

This is the comparison most people arrive at this page for. Unlayer's email builder is ready the moment you load the SDK. With GrapesJS you assemble one: an email-safe component set on the canvas, MJML or table HTML on the way out, and your own sending infrastructure behind it.

Email pipeline

  1. GrapesJS
  2. Email components
  3. MJML / HTML
  4. Your email infrastructure
GrapesJS produces the markup. What sends it, tracks it and stores it is your existing email stack — GJS.Market runs none of it.
  • Marketing emails
  • Newsletters
  • Transactional templates
  • CRM email builders
  • Customer-facing email editors
  • SaaS email templates
SaaS

Build a visual editor into your SaaS

This architecture matters when your own customers need the editor — not your marketing team. The editor becomes one feature among users, organizations, billing and permissions, and it has to behave like the rest of them.

Your SaaS

  • Users
  • Organizations
  • Billing
  • Permissions
  • Database

Visual editor

  • GrapesJS
  • Blocks
  • Components
  • Storage adapters
  • RTE
  • Export
Browse plugins

Your backend

  • Your API
  • Your database
  • Your publishing
The editor sits inside your product rather than beside it. Everything above and below it is code you already have.
  • Website builders
  • CRM platforms
  • Marketing platforms
  • Ecommerce platforms
  • Newsletter platforms
  • CMS products
  • White-label platforms
White-label

Make the editor part of your product

Unlayer white-labels from its Launch tier upward, so this is not a capability only one side has. What differs is the depth: with GrapesJS the editor is your own code, so there is no boundary between "the editor's UI" and "your product's UI" to reconcile.

  • 01

    The shell

    Panels, toolbar, icons and theme — the chrome around the canvas is markup you own.

    • Panels
    • Toolbar
    • Icons
    • Theme
  • 02

    The vocabulary

    Block names, categories, trait labels and empty states in your product's language, not the editor's.

    • Block names
    • Categories
    • Trait labels
    • Empty states
  • 03

    The surface

    Your domain, your session, your navigation, your support channel. Nothing announces a third party.

    • Your domain
    • Your auth
    • Your navigation
    • Your support

Instead of presenting users with a third-party editor, make visual editing feel like a native feature of your product.

Storage

Connect the editor to your own backend

Unlayer already hands your application the design JSON — the content is yours in both products. What GrapesJS adds is that there is no other party in the loop at all: the Storage Manager is an HTTP client pointed at an endpoint you wrote.

Persistence

  1. GrapesJS
  2. Storage Manager
  3. REST / GraphQL
  4. Your API
  5. Your database
  • PostgreSQL
  • MySQL
  • MongoDB
  • REST
  • GraphQL
  • Headless CMS
editor.jsJS
// The editor is a client of YOUR API. Nothing is stored by GJS.Market.
grapesjs.init({
  container: '#gjs',
  storageManager: {
    type: 'remote',
    autosave: true,
    stepsBeforeSave: 10,
    options: {
      remote: {
        urlLoad: '/api/templates/42',
        urlStore: '/api/templates/42',
        // Your session, your headers, your authorization rules.
        fetchOptions: (opts) => ({ ...opts, credentials: 'include' }),
      },
    },
  },
});

GrapesJS provides none of these databases and GJS.Market hosts nothing. The Storage Manager is a client of your API — your schema, your migrations, your backups, your authorization rules.

Components

Build the editor around your design system

The blocks below are examples of what a registered component set looks like, not products for sale. Whatever your design system already ships — a hero, a product card, a pricing table, a form — becomes a block your customers can drag, with only the parts you allow left editable.

  • Navigation

    Your header, with your routes and your logo slot.

  • Hero

    Headline, supporting copy and the CTA you actually ship.

  • Product card

    A card bound to your catalogue rather than free-form markup.

  • Pricing table

    Plans and intervals as traits, so the numbers stay consistent.

  • Testimonials

    Quotes pulled from your own review data.

  • Call to action

    One button, one destination, no way to break the styling.

  • Form

    Fields wired to your endpoint, validation included.

  • Signup

    The email capture block your growth team already approved.

design-system.jsJS
// Your design system, as an editable component the user can drag in.
editor.DomComponents.addType('pricing-table', {
  isComponent: (el) => el.dataset?.gjs === 'pricing-table',
  model: {
    defaults: {
      traits: ['plan', 'currency', 'interval'],
      // Only the parts you allow are editable in the canvas.
      components: [{ type: 'text', name: 'Plan name' }],
    },
  },
});

editor.BlockManager.add('pricing-table', {
  label: 'Pricing table',
  category: 'Your design system',
  content: { type: 'pricing-table' },
});

Your customers can build with the components that belong to your product.

Trade-offs

More control, more responsibility

Both columns below are advantages. Neither is a strawman, and a team that reads only one of them will make a worse decision than a team that reads both.

Unlayer

What the platform buys you

Real advantages, and the reason Unlayer is the right answer for a lot of products.

  • Managed infrastructure — the editor runtime is somebody else's uptime
  • Faster initial implementation: the first working editor is a script tag away
  • Four builders behind one integration, ready as they ship
  • Less backend work for assets, previews and hosted template features
  • A support contract and a roadmap you can escalate to
GrapesJS

What the framework buys you

Also real advantages — and each one is a decision your team now owns.

  • Extensibility: component types, traits and commands are yours to define
  • Custom components and blocks with no tier gate
  • Custom storage against your own API and schema
  • Custom editor UI, down to replacing panels entirely
  • Self-hosting with no vendor runtime in the page
  • A plugin architecture you can extend privately

With greater control comes greater engineering responsibility.

Cost

What does each approach actually cost?

"Unlayer is expensive, GrapesJS is free" is the wrong comparison. One approach converts cost into a subscription; the other converts it into engineering time. Both are real money, and which is cheaper depends entirely on your team.

Unlayer's published plans

PlanMonthlyAnnualWhat this tier adds
Free$0All four builders — email, page, popup and document
Launch$250/mo$2,700/yrWhite-labeling, custom storage, custom tools, Cloud API, AI assistant
Scale$750/mo$8,100/yrCustom blocks, team collaboration, audit tab, built-in themes
Optimize$2,000/mo$21,600/yrCustom themes, custom CSS, custom tabs, AMP, inbox previews
EnterpriseQuotedOn-premise / offline deployment, security and continuity commitments

Plan names and list prices as published on Unlayer's pricing page, read on 2026-09-03. Tiers and gated features change — verify before budgeting.Unlayer pricing

Four capabilities are additionally metered and sold as recurring credit packs on top of a plan. Whether they matter depends on your volume — but a self-hosted editor has no equivalent meter, and that structural difference is worth knowing before you model costs.

  • AI credits
  • Export credits
  • Inbox preview credits
  • Bandwidth credits

The two shapes of spend

No totals here, because an honest total needs your salary costs, your volume and your scope. What follows is the list of lines each approach puts on the invoice, so you can price them against your own numbers.

Unlayer

Predictable, external, and priced per month.

Subscription
A monthly or annual plan fee, from the free tier upward.
Tier requirements
Custom blocks, white-labeling and custom CSS each sit at a different tier — the feature you need sets the plan.
Metered credits
AI, exports, inbox previews and bandwidth are sold as recurring packs on top of the plan.
Team and collaboration
Collaboration and audit features arrive at the Scale tier rather than with the first seat.
Enterprise requirements
On-premise deployment, security commitments and a dedicated CSM are quoted, not listed.
Check current pricing

GrapesJS

Front-loaded, internal, and priced in engineering time.

Licence
$0 — the core is BSD-3-Clause and there is no platform fee to renew.
Engineering
The integration itself: components, blocks, storage, permissions and the editor UI you want.
Infrastructure
Hosting, storage, asset delivery and previews — the parts a managed platform absorbs.
Plugins
One-off purchases from the marketplace where buying beats building. Many listings are free.
Maintenance
Version upgrades, browser regressions and the support burden for an editor your customers use.

Neither column is a quote. Fill both in with your own figures over the horizon you actually plan for — three years is a common one — and compare the totals you get, not the ones anyone else asserts.

GrapesJS core has no recurring platform subscription, but your total implementation cost depends on your application.

The direct question

Can GrapesJS replace Unlayer?

Yes, for many applications that primarily need a customizable visual editing layer — but it is not a one-click drop-in replacement for every Unlayer platform capability. Here is the split, so you can check it against your own feature list rather than take the answer on trust.

GrapesJS provides

9 items

In the box, on day one, with no tier to reach.

  • Visual editor
  • Canvas
  • Blocks
  • Components
  • Styles
  • Layers
  • Assets
  • Commands
  • Extensibility

Plugins and integrations can provide

6 items

Installed rather than written — or written once, if nothing fits.

  • Email-specific functionality
  • Additional block sets
  • Storage integrations
  • AI assistance
  • Specialized workflows
  • Custom functionality

Your application provides

9 items

True with Unlayer as well. These were never the editor's job.

  • Users
  • Authentication
  • Organizations
  • Billing
  • Permissions
  • Database
  • Publishing
  • Analytics
  • Business logic

The rows that make a migration hard are rarely the canvas. They are the plan-gated platform features a team came to rely on — hosted previews, inbox testing, the AI importer — each of which becomes a build-or-integrate decision rather than a checkbox.

Migration

Migrating from Unlayer to GrapesJS

  1. 1
    Step 1

    Audit

    Inventory the existing Unlayer implementation: which display modes are live, which plan-gated features are in use, and which of them anyone would actually miss.

  2. 2
    Step 2

    Components

    Map the blocks and custom tools your users rely on to GrapesJS component types. This is where the real scope of the project becomes visible.

  3. 3
    Step 3

    Templates

    Identify which saved templates are genuinely reusable. Most libraries contain fewer distinct layouts than their file count suggests.

  4. 4
    Step 4

    Data

    Map the stored design JSON to your new content model. Unlayer's schema is its own; a converter is a piece of software you will write and test.

  5. 5
    Step 5

    Editor

    Integrate GrapesJS behind the same application surface, with your storage endpoint and your component set registered.

  6. 6
    Step 6

    Rendering

    Verify the output. For email that means real client testing; HTML that looks right in a browser is not evidence.

  7. 7
    Step 7

    Testing

    Re-run the workflows your users actually perform — duplicating a template, restoring a revision, sending a test — not just the happy path.

  8. 8
    Step 8

    Rollout

    Move users gradually behind a flag, with both editors readable during the overlap. Content migrations are much easier to reverse before the old editor is switched off.

Migration architecture

  1. Existing Unlayer
  2. Audit
  3. Components + templates
  4. Migration layer
  5. GrapesJS
  6. Your backend
  7. Your application
The middle box is the work. Everything either side of it is a system you already have or a package you install.

Migration is usually an architecture and content-model migration, not simply replacing one JavaScript package with another.

Marketplace

Extend GrapesJS instead of building everything from scratch

Every listing below is a real product in the GJS.Market catalogue, with its live name, price and thumbnail. Start with the GrapesJS core and add only the functionality your product needs.

Two honest gaps, as of 2026-09-03: the catalogue has no dedicated AI shelf — the AI listings above are individual plugins, and AI assistance in GrapesJS is generally a command you wire to your own model rather than a bundled assistant — and it has no roles, permissions or approval-workflow product, because those belong to your backend rather than to the editor.

Services

Need a production-ready Unlayer alternative?

Most of the work in leaving a managed platform is not the editor — it is the architecture around it. If you would rather not discover that in production, the team behind this marketplace does the integration work as well as selling the plugins.

  • Architecture review
  • Migration from Unlayer
  • GrapesJS integration
  • Custom components
  • Email builder
  • Storage and backend
  • White-labeling
  • Custom plugins
  • Ongoing development
The other answer

When Unlayer may be the better choice

This section is here because a comparison that never recommends the other product is an advertisement. If any of the following describes your situation, adopting Unlayer is probably the better engineering decision.

  • You want a managed platform

    The editor runtime, its updates and its uptime stop being your team's problem. For a small team shipping a secondary feature, that is worth real money.

  • You need something working quickly

    A script tag and a display mode gets you a working four-mode builder. An equivalent GrapesJS integration is a project, not an afternoon.

  • Your use case matches the platform

    If the block set, the output and the workflow already fit, customizing them is work you would be doing for its own sake.

  • You do not want to maintain editor infrastructure

    Asset hosting, previews, inbox testing and template storage all have to run somewhere. On a managed platform, that somewhere is not your infrastructure.

  • You prefer SaaS to owning the editor layer

    Some teams would rather have a vendor, a contract and a roadmap than a repository. That is a legitimate strategy, not a compromise.

If several of these are true, take the managed platform. Fighting a product's defaults to save a subscription is a reliable way to spend more than the subscription.

See Unlayer's plans
The case for the framework

When GrapesJS is the better fit

The pattern in every row below is the same: visual editing is part of your product rather than a tool beside it, and the details your customers see are details you need to decide.

An embedded visual editor

The editor lives inside your application, under your session and your navigation, and has to behave like the rest of it.

A SaaS page builder

Your customers use the editor, so its limits, its block set and its output are product decisions, not vendor defaults.

A custom email builder

Email-safe components you define, MJML or table HTML you control, and your own sending infrastructure behind it.

A white-label builder

Nothing in the interface names a third party, because there is no third party in the page.

A self-hosted application

Air-gapped, on-premise or regulated deployments where no editor runtime may be fetched from an external origin.

Custom storage and publishing

Drafts, revisions, approvals and publishing that follow your existing content model rather than a new one.

Decision matrix

Which one fits your product?

One requirement per row, one verdict. Four rows go to Unlayer, three are genuinely a tie and one depends on the plan you are on — if a matrix hands every row to one product, it is a sales sheet rather than a comparison.

RequirementBetter fit
Managed visual editorUnlayer
Fast initial integrationUnlayer
Complete managed platformUnlayer
No editor infrastructure to runUnlayer
Embedded editor inside SaaSGrapesJS
Maximum customizationGrapesJS
Custom backendGrapesJS
Own storage architectureGrapesJS
White-label productGrapesJS
Editor frameworkGrapesJS
Self-hostingDepends on the plan
Custom componentsBoth
Email builderBoth
Page builderBoth

Read the rows that match your requirements rather than counting them. One row that genuinely blocks you outweighs six that do not apply.

FAQ

GrapesJS and Unlayer, answered directly

What is the difference between GrapesJS and Unlayer?

Unlayer is a managed visual editing platform: you load its SDK and the editor plus the features around it are operated by Unlayer. GrapesJS is an open-source editor framework you install into your own bundle and extend. The practical difference is not features — it is who decides how the editor behaves and who keeps it running.

Is GrapesJS an Unlayer alternative?

For the editing layer, yes. GrapesJS covers the canvas, blocks, components, styles, layers, assets and commands. It does not replace Unlayer's hosted platform features, and it never provided the users, billing or publishing your application already owns.

Is Unlayer only an email builder?

No. Unlayer ships four builders selected with the displayMode option: email, web (page), popup and document. Any comparison that calls it email-only is out of date.

Can Unlayer be self-hosted?

On the Enterprise tier, yes — Unlayer offers on-premise and offline deployment, including running inside your own VPC. On the self-serve plans the editor is loaded from Unlayer's servers. So self-hosting is a tier decision rather than something every plan includes.

Is GrapesJS open source, and under what licence?

Yes. The core package is published under BSD-3-Clause, currently at version 0.23.6. The official React wrapper, @grapesjs/react, is MIT. Both permit commercial and closed-source use — check the licence text against your own legal requirements.

Can I self-host GrapesJS?

Yes, and there is no other option — GrapesJS is an npm package that ships inside your bundle. No runtime is fetched from GJS.Market or from grapesjs.com at page load, which is what makes air-gapped and regulated deployments straightforward.

Can I embed GrapesJS in React?

Yes. Use the official @grapesjs/react wrapper or the plain JavaScript API inside an effect. GrapesJS touches window at module scope, so in a server-rendered app the editor must be imported client-only.

Can I use GrapesJS with Vue or Angular?

Yes, through the plain JavaScript API — initialize the editor against a container element in the framework's mount hook and destroy it on teardown. There is no official Vue or Angular wrapper; community wrappers exist and vary in maintenance. Unlayer, by contrast, publishes official components for both.

Can I build an email editor with GrapesJS?

Yes. An MJML or newsletter preset gives you email-safe components on the canvas and email HTML on export. What GrapesJS does not provide is the sending, tracking or inbox-testing infrastructure around it — that stays with your email stack.

Can GrapesJS replace Unlayer?

For applications that mainly need a customizable visual editing layer, yes. It is not a drop-in replacement: Unlayer's plan-gated platform features — hosted previews, inbox testing, the AI template importer — each become a build-or-integrate decision on your side.

Can I migrate Unlayer templates to GrapesJS?

The stored designs are JSON your application already holds, so nothing is locked away. But the schema is Unlayer's, and GrapesJS expects its own project data, so a converter is software you write and test against your real template library. Treat it as a content-model migration, not a package swap.

Can I use my own database?

Yes, with either product — both hand the design JSON back to your application. With GrapesJS the Storage Manager posts directly to an endpoint you wrote, so PostgreSQL, MySQL, MongoDB, a REST service, a GraphQL API or a headless CMS are all just implementations of that endpoint.

Can I create custom blocks and components?

In GrapesJS, yes, with no tier gate: register component types with the DomComponents API and add them to the BlockManager. In Unlayer, custom tools arrive at the Launch tier and custom blocks at the Scale tier.

Can I create a white-label editor?

Both support it. Unlayer white-labels from the Launch tier upward. With GrapesJS the editor is your own code, so there is no vendor surface to hide — panels, icons, vocabulary and theme are markup you already control.

Does GrapesJS provide a CMS, hosting or authentication?

No, none of the three. GrapesJS stops at the canvas: it ships no users, no authentication, no permissions, no publishing pipeline and no hosting. Those belong to your application — and they belonged to your application with Unlayer too.

How much does a GrapesJS-based editor cost?

There is no platform subscription — the core is BSD-3-Clause and costs $0 to use. Your real costs are engineering time for the integration, infrastructure for hosting and assets, any plugins you buy, and ongoing maintenance. Whether that totals less than a subscription depends on your scope and your team, so price both against your own numbers.
Next step

Build the visual editor your product needs

Unlayer gives you a managed visual editing platform. GrapesJS gives you an extensible editor foundation that you can integrate, customize, and connect to your own product architecture. Three ways to start, depending on how much of it you want to build yourself.

Build it

Start with GrapesJS

Tell us what the editor has to do inside your product and get a scoped plan for the integration.

Start with GrapesJS
Extend it

Explore GJS.Market plugins

Blocks, storage adapters, email presets and editor shells — install what fits rather than writing it.

Explore plugins
Hand it over

Talk to a GrapesJS expert

Architecture, migration and custom development from the team that maintains this marketplace.

Talk to an expert

Your product. Your editor. Your data. Your workflow.