Compare GrapesJS and Unlayer for email and page building, customization, hosting, storage, integrations, pricing, and developer control. Find out which visual editor is the better foundation for your product.
BSD-3-Clause core, v0.23.6Unlayer plans checked September 2026Four Unlayer builders compared, not oneNo invented prices, no promised timelines
Unlayer
A managed editing platform. Your app loads the SDK, and the editor plus the features around it are operated by Unlayer. The design JSON comes back to you.
Your application
Unlayer SDK
editor.unlayer.com/embed.js
Managed visual editor
Unlayer platform features
Design JSON → your database
GrapesJS
An editor framework you install. Your app owns the components, the API it saves to, the database behind it and the pipeline that publishes the result.
Your application
grapesjs (npm)
Your components + blocks
Your API
Your database
Your publishing / rendering
Run by the vendor
Open-source package
Your application
Unlayer
A managed editing platform. Your app loads the SDK, and the editor plus the features around it are operated by Unlayer. The design JSON comes back to you.
Your application
Unlayer SDK
editor.unlayer.com/embed.js
Managed visual editor
Unlayer platform features
Design JSON → your database
GrapesJS
An editor framework you install. Your app owns the components, the API it saves to, the database behind it and the pipeline that publishes the result.
Most of this page is detail. The choice underneath it is short, so here it is before anything else. Neither answer is wrong — they solve different problems.
Choose Unlayer
You want a managed developer platform
Unlayer ships four builders — email, page, popup and document — behind one SDK, and runs the editor for you. If the platform already does what your product needs, adopting it is less work than building the equivalent.
You want a managed developer platform
You want to reduce infrastructure work
You need a ready-made visual editing experience
Your requirements fit the platform as it ships
You prefer a managed service to owning the editor layer
GrapesJS is an editor framework you install and extend. Nothing about the canvas, the block set, the panels or the storage is decided for you — which is the point when visual editing is a feature of your product rather than a tool beside it.
Both products put a drag-and-drop canvas in front of your users. The difference is everything around that canvas: who runs the editor, who decides how it behaves, and how much of the surrounding product is yours to define.
Unlayer
A managed editing platform. Your app loads the SDK, and the editor plus the features around it are operated by Unlayer. The design JSON comes back to you.
Your application
Unlayer SDK
editor.unlayer.com/embed.js
Managed visual editor
Unlayer platform features
Design JSON → your database
GrapesJS
An editor framework you install. Your app owns the components, the API it saves to, the database behind it and the pipeline that publishes the result.
Your application
grapesjs (npm)
Your components + blocks
Your API
Your database
Your publishing / rendering
Run by the vendor
Open-source package
Your application
With Unlayer, less of the diagram is yours to build — and less of it is yours to keep running. That is the trade, stated in its favour.
With GrapesJS, more of the diagram is yours. Every box you own is a box you decide, and a box your team maintains.
GrapesJS gives you the visual editing engine. Your application decides how the rest of the product works.
Unlayer
Your App
↓→
Unlayer SDK
↓→
Unlayer platform
Three stages: your app talks to the SDK, the SDK talks to the platform.
GrapesJS
Your App
↓→
GrapesJS
↓→
Your components
↓→
Your API
↓→
Your database
↓→
Your publishing
Six stages, because the editor stops at the canvas and your product continues.
Unlayer builders
displayMode: "email"
displayMode: "web"
displayMode: "popup"
displayMode: "document"
Four builders behind one SDK, selected with the displayMode option. Unlayer is not an email-only product.
Unlayer framework components
react-email-editor
vue-email-editor
angular-email-editor
Official components for all three major frameworks. GrapesJS publishes an official React wrapper only; Vue and Angular use the plain JavaScript API.
Feature comparison
GrapesJS vs Unlayer, row by row
Most rows below are not yes-or-no answers, so they are not written as ✓ and ✗. "Native", "via plugin", "plan dependent" and "your application" are the honest answers, and a table that flattened them into ticks would be easier to read and wrong.
Capability
GrapesJS
Unlayer
Product type
Open-source editor framework you install
Managed embeddable editing platform
Email builder
Via presets and plugins (MJML, newsletter block sets)
Native — the email display mode
Page builder
Native — the default canvas
Native — the web display mode
Popup / document builder
Custom implementation on the same canvas
Native — the popup and document display modes
Visual editing
Native
Native
Drag & drop
Native
Native
Custom blocks
Native — BlockManager, unlimited, defined in your code
Plan dependent — Custom Blocks from the Scale tier
Custom components
Native — your own component types, models and traits
Custom Tools — from the Launch tier
Templates
Your application — JSON you define and store
Your application, plus hosted template features by plan
Assets
Asset Manager wired to your storage
Hosted by default; Custom Storage from the Launch tier
Responsive editing
Native — Device Manager, your own breakpoints
Native; mobile design mode from the Launch tier
Custom editor UI
Native — panels, commands and layout are your code
Plan dependent — custom CSS, themes and tabs from Optimize
White-label
Native — the editor ships inside your bundle
From the Launch tier
React
@grapesjs/react (MIT) or the plain JS API
Official react-email-editor component
Vue
Plain JS API or a community wrapper — no official package
Official vue-email-editor component
Angular
Plain JS API or a community wrapper — no official package
Official angular-email-editor component
Next.js
Client-only import; works in both routers
react-email-editor, client-only
Editor delivery
npm package bundled with your application
Script from editor.unlayer.com, with allowed domains registered
API
Full JavaScript API inside your app — no network hop
Editor JS API plus a hosted Cloud API from the Launch tier
Custom storage
Storage Manager posts to your endpoint
Design JSON returned to your app; file Custom Storage from Launch
Own database
Yours — any engine, any schema
Yours for design JSON; platform data stays with Unlayer
Self-hosting
Yes — you host every part of it
On-premise / offline deployment on the Enterprise tier
On-premise
Yes — no vendor infrastructure involved
Enterprise — inside your own VPC
Export
getHtml(), getCss(), getProjectData(); ZIP via plugin
exportHtml() returns HTML and JSON; image/PDF exports use credits
HTML output
Markup your own components emit
Markup Unlayer's renderer emits
MJML workflow
MJML preset plugin — author MJML, export email HTML
Not the pipeline; Unlayer has its own email renderer
Plugin ecosystem
100+ marketplace listings plus the open npm ecosystem
Platform features by plan, plus custom tools you write
Backend control
Your application
Your application
Data architecture
Yours, end to end
Yours for content; platform features run on Unlayer's cloud
Authentication
Your application — GrapesJS ships none
Your application
Permissions
Your application — enforced by your backend
Your application; team collaboration and audit from Scale
Multi-tenancy
Your application
Your application
Publishing
Your application — the editor stops at the canvas
Your application
Analytics
Your application
Your application
AI
Your model, wired in as a command; community plugins exist
AI Assistant and AI Template Importer from Launch; metered AI credits
Pricing
$0 platform fee; you pay engineering, hosting and upkeep
Free tier, then published monthly plans; Enterprise quoted
Vendor dependency
An open-source package you can pin, patch or fork
Editor runtime and platform features come from Unlayer
Unlayer capabilities and plan tiers read from unlayer.com and docs.unlayer.com on 2026-09-03; GrapesJS capabilities from the current release; marketplace listings verified 2026-09-03. Plan-gated features move between tiers — check Unlayer's own pricing page before budgeting.
"Control" is not one thing. With GrapesJS it splits three ways: what the engine already does, what you can add from the plugin ecosystem, and what only your application can answer. The third list is the longest, and pretending otherwise would waste your time.
The engine gives you
6 areas
Everything inside the canvas, out of the box and customizable.
Editable canvas
Block manager
Style manager
Layer tree
Asset manager
Commands and keymaps
Plugins can give you
5 areas
Capabilities you install rather than write — or write once and reuse.
Email presets and MJML
Rich-text editors
Storage adapters
Export and packaging
Editor UI presets
Your application owns
9 areas
GrapesJS ships none of these. They are yours either way — with Unlayer too.
Users
Authentication
Organizations
Billing
Permissions
Database
Publishing
Analytics
Business logic
GrapesJS does not automatically provide these backend systems. It gives your engineering team control over how they are implemented.
The editor itself
This is GrapesJS, running on this page
Not a screenshot and not a video. The frame below loads the real grapesjs package at version 0.23.6 — the same one you would install — so you can judge the canvas, the block drag, the style manager and the layer tree before reading another word about them.
Email
Building an email builder?
This is the comparison most people arrive at this page for. Unlayer's email builder is ready the moment you load the SDK. With GrapesJS you assemble one: an email-safe component set on the canvas, MJML or table HTML on the way out, and your own sending infrastructure behind it.
Email pipeline
GrapesJS
↓→
Email components
↓→
MJML / HTML
↓→
Your email infrastructure
GrapesJS produces the markup. What sends it, tracks it and stores it is your existing email stack — GJS.Market runs none of it.
The same editor foundation covers page building, because the canvas does not know what it is editing. Unlayer separates these into display modes; GrapesJS separates them by which components you register.
Use one extensible editing foundation for multiple visual editing experiences.
SaaS
Build a visual editor into your SaaS
This architecture matters when your own customers need the editor — not your marketing team. The editor becomes one feature among users, organizations, billing and permissions, and it has to behave like the rest of them.
Unlayer white-labels from its Launch tier upward, so this is not a capability only one side has. What differs is the depth: with GrapesJS the editor is your own code, so there is no boundary between "the editor's UI" and "your product's UI" to reconcile.
01
The shell
Panels, toolbar, icons and theme — the chrome around the canvas is markup you own.
Panels
Toolbar
Icons
Theme
02
The vocabulary
Block names, categories, trait labels and empty states in your product's language, not the editor's.
Block names
Categories
Trait labels
Empty states
03
The surface
Your domain, your session, your navigation, your support channel. Nothing announces a third party.
Your domain
Your auth
Your navigation
Your support
Instead of presenting users with a third-party editor, make visual editing feel like a native feature of your product.
Unlayer already hands your application the design JSON — the content is yours in both products. What GrapesJS adds is that there is no other party in the loop at all: the Storage Manager is an HTTP client pointed at an endpoint you wrote.
Persistence
GrapesJS
↓→
Storage Manager
↓→
REST / GraphQL
↓→
Your API
↓→
Your database
PostgreSQL
MySQL
MongoDB
REST
GraphQL
Headless CMS
editor.jsJS
// The editor is a client of YOUR API. Nothing is stored by GJS.Market.
grapesjs.init({
container: '#gjs',
storageManager: {
type: 'remote',
autosave: true,
stepsBeforeSave: 10,
options: {
remote: {
urlLoad: '/api/templates/42',
urlStore: '/api/templates/42',
// Your session, your headers, your authorization rules.
fetchOptions: (opts) => ({ ...opts, credentials: 'include' }),
},
},
},
});
GrapesJS provides none of these databases and GJS.Market hosts nothing. The Storage Manager is a client of your API — your schema, your migrations, your backups, your authorization rules.
The blocks below are examples of what a registered component set looks like, not products for sale. Whatever your design system already ships — a hero, a product card, a pricing table, a form — becomes a block your customers can drag, with only the parts you allow left editable.
Navigation
Your header, with your routes and your logo slot.
Hero
Headline, supporting copy and the CTA you actually ship.
Product card
A card bound to your catalogue rather than free-form markup.
Pricing table
Plans and intervals as traits, so the numbers stay consistent.
Testimonials
Quotes pulled from your own review data.
Call to action
One button, one destination, no way to break the styling.
Form
Fields wired to your endpoint, validation included.
Signup
The email capture block your growth team already approved.
// Your design system, as an editable component the user can drag in.
editor.DomComponents.addType('pricing-table', {
isComponent: (el) => el.dataset?.gjs === 'pricing-table',
model: {
defaults: {
traits: ['plan', 'currency', 'interval'],
// Only the parts you allow are editable in the canvas.
components: [{ type: 'text', name: 'Plan name' }],
},
},
});
editor.BlockManager.add('pricing-table', {
label: 'Pricing table',
category: 'Your design system',
content: { type: 'pricing-table' },
});
Your customers can build with the components that belong to your product.
Trade-offs
More control, more responsibility
Both columns below are advantages. Neither is a strawman, and a team that reads only one of them will make a worse decision than a team that reads both.
Unlayer
What the platform buys you
Real advantages, and the reason Unlayer is the right answer for a lot of products.
Managed infrastructure — the editor runtime is somebody else's uptime
Faster initial implementation: the first working editor is a script tag away
Four builders behind one integration, ready as they ship
Less backend work for assets, previews and hosted template features
A support contract and a roadmap you can escalate to
GrapesJS
What the framework buys you
Also real advantages — and each one is a decision your team now owns.
Extensibility: component types, traits and commands are yours to define
Custom components and blocks with no tier gate
Custom storage against your own API and schema
Custom editor UI, down to replacing panels entirely
Self-hosting with no vendor runtime in the page
A plugin architecture you can extend privately
With greater control comes greater engineering responsibility.
Cost
What does each approach actually cost?
"Unlayer is expensive, GrapesJS is free" is the wrong comparison. One approach converts cost into a subscription; the other converts it into engineering time. Both are real money, and which is cheaper depends entirely on your team.
Unlayer's published plans
Plan
Monthly
Annual
What this tier adds
Free
$0
—
All four builders — email, page, popup and document
Launch
$250/mo
$2,700/yr
White-labeling, custom storage, custom tools, Cloud API, AI assistant
Scale
$750/mo
$8,100/yr
Custom blocks, team collaboration, audit tab, built-in themes
On-premise / offline deployment, security and continuity commitments
Plan names and list prices as published on Unlayer's pricing page, read on 2026-09-03. Tiers and gated features change — verify before budgeting.Unlayer pricing
Four capabilities are additionally metered and sold as recurring credit packs on top of a plan. Whether they matter depends on your volume — but a self-hosted editor has no equivalent meter, and that structural difference is worth knowing before you model costs.
AI credits
Export credits
Inbox preview credits
Bandwidth credits
The two shapes of spend
No totals here, because an honest total needs your salary costs, your volume and your scope. What follows is the list of lines each approach puts on the invoice, so you can price them against your own numbers.
Unlayer
Predictable, external, and priced per month.
Subscription
A monthly or annual plan fee, from the free tier upward.
Tier requirements
Custom blocks, white-labeling and custom CSS each sit at a different tier — the feature you need sets the plan.
Metered credits
AI, exports, inbox previews and bandwidth are sold as recurring packs on top of the plan.
Team and collaboration
Collaboration and audit features arrive at the Scale tier rather than with the first seat.
Enterprise requirements
On-premise deployment, security commitments and a dedicated CSM are quoted, not listed.
Front-loaded, internal, and priced in engineering time.
Licence
$0 — the core is BSD-3-Clause and there is no platform fee to renew.
Engineering
The integration itself: components, blocks, storage, permissions and the editor UI you want.
Infrastructure
Hosting, storage, asset delivery and previews — the parts a managed platform absorbs.
Plugins
One-off purchases from the marketplace where buying beats building. Many listings are free.
Maintenance
Version upgrades, browser regressions and the support burden for an editor your customers use.
Neither column is a quote. Fill both in with your own figures over the horizon you actually plan for — three years is a common one — and compare the totals you get, not the ones anyone else asserts.
GrapesJS core has no recurring platform subscription, but your total implementation cost depends on your application.
The direct question
Can GrapesJS replace Unlayer?
Yes, for many applications that primarily need a customizable visual editing layer — but it is not a one-click drop-in replacement for every Unlayer platform capability. Here is the split, so you can check it against your own feature list rather than take the answer on trust.
GrapesJS provides
9 items
In the box, on day one, with no tier to reach.
Visual editor
Canvas
Blocks
Components
Styles
Layers
Assets
Commands
Extensibility
Plugins and integrations can provide
6 items
Installed rather than written — or written once, if nothing fits.
Email-specific functionality
Additional block sets
Storage integrations
AI assistance
Specialized workflows
Custom functionality
Your application provides
9 items
True with Unlayer as well. These were never the editor's job.
Users
Authentication
Organizations
Billing
Permissions
Database
Publishing
Analytics
Business logic
The rows that make a migration hard are rarely the canvas. They are the plan-gated platform features a team came to rely on — hosted previews, inbox testing, the AI importer — each of which becomes a build-or-integrate decision rather than a checkbox.
Migration
Migrating from Unlayer to GrapesJS
1
Step 1
Audit
Inventory the existing Unlayer implementation: which display modes are live, which plan-gated features are in use, and which of them anyone would actually miss.
2
Step 2
Components
Map the blocks and custom tools your users rely on to GrapesJS component types. This is where the real scope of the project becomes visible.
3
Step 3
Templates
Identify which saved templates are genuinely reusable. Most libraries contain fewer distinct layouts than their file count suggests.
4
Step 4
Data
Map the stored design JSON to your new content model. Unlayer's schema is its own; a converter is a piece of software you will write and test.
5
Step 5
Editor
Integrate GrapesJS behind the same application surface, with your storage endpoint and your component set registered.
6
Step 6
Rendering
Verify the output. For email that means real client testing; HTML that looks right in a browser is not evidence.
7
Step 7
Testing
Re-run the workflows your users actually perform — duplicating a template, restoring a revision, sending a test — not just the happy path.
8
Step 8
Rollout
Move users gradually behind a flag, with both editors readable during the overlap. Content migrations are much easier to reverse before the old editor is switched off.
Migration architecture
Existing Unlayer
↓
Audit
↓
Components + templates
↓
Migration layer
↓
GrapesJS
↓
Your backend
↓
Your application
The middle box is the work. Everything either side of it is a system you already have or a package you install.
Migration is usually an architecture and content-model migration, not simply replacing one JavaScript package with another.
Extend GrapesJS instead of building everything from scratch
Every listing below is a real product in the GJS.Market catalogue, with its live name, price and thumbnail. Start with the GrapesJS core and add only the functionality your product needs.
Email
Email-safe blocks and the MJML pipeline behind them.
Two honest gaps, as of 2026-09-03: the catalogue has no dedicated AI shelf — the AI listings above are individual plugins, and AI assistance in GrapesJS is generally a command you wire to your own model rather than a bundled assistant — and it has no roles, permissions or approval-workflow product, because those belong to your backend rather than to the editor.
Services
Need a production-ready Unlayer alternative?
Most of the work in leaving a managed platform is not the editor — it is the architecture around it. If you would rather not discover that in production, the team behind this marketplace does the integration work as well as selling the plugins.
This section is here because a comparison that never recommends the other product is an advertisement. If any of the following describes your situation, adopting Unlayer is probably the better engineering decision.
You want a managed platform
The editor runtime, its updates and its uptime stop being your team's problem. For a small team shipping a secondary feature, that is worth real money.
You need something working quickly
A script tag and a display mode gets you a working four-mode builder. An equivalent GrapesJS integration is a project, not an afternoon.
Your use case matches the platform
If the block set, the output and the workflow already fit, customizing them is work you would be doing for its own sake.
You do not want to maintain editor infrastructure
Asset hosting, previews, inbox testing and template storage all have to run somewhere. On a managed platform, that somewhere is not your infrastructure.
You prefer SaaS to owning the editor layer
Some teams would rather have a vendor, a contract and a roadmap than a repository. That is a legitimate strategy, not a compromise.
If several of these are true, take the managed platform. Fighting a product's defaults to save a subscription is a reliable way to spend more than the subscription.
The pattern in every row below is the same: visual editing is part of your product rather than a tool beside it, and the details your customers see are details you need to decide.
An embedded visual editor
The editor lives inside your application, under your session and your navigation, and has to behave like the rest of it.
A SaaS page builder
Your customers use the editor, so its limits, its block set and its output are product decisions, not vendor defaults.
A custom email builder
Email-safe components you define, MJML or table HTML you control, and your own sending infrastructure behind it.
A white-label builder
Nothing in the interface names a third party, because there is no third party in the page.
A self-hosted application
Air-gapped, on-premise or regulated deployments where no editor runtime may be fetched from an external origin.
Custom storage and publishing
Drafts, revisions, approvals and publishing that follow your existing content model rather than a new one.
One requirement per row, one verdict. Four rows go to Unlayer, three are genuinely a tie and one depends on the plan you are on — if a matrix hands every row to one product, it is a sales sheet rather than a comparison.
Requirement
Better fit
Managed visual editor
Unlayer
Fast initial integration
Unlayer
Complete managed platform
Unlayer
No editor infrastructure to run
Unlayer
Embedded editor inside SaaS
GrapesJS
Maximum customization
GrapesJS
Custom backend
GrapesJS
Own storage architecture
GrapesJS
White-label product
GrapesJS
Editor framework
GrapesJS
Self-hosting
Depends on the plan
Custom components
Both
Email builder
Both
Page builder
Both
Read the rows that match your requirements rather than counting them. One row that genuinely blocks you outweighs six that do not apply.
FAQ
GrapesJS and Unlayer, answered directly
What is the difference between GrapesJS and Unlayer?
Unlayer is a managed visual editing platform: you load its SDK and the editor plus the features around it are operated by Unlayer. GrapesJS is an open-source editor framework you install into your own bundle and extend. The practical difference is not features — it is who decides how the editor behaves and who keeps it running.
Is GrapesJS an Unlayer alternative?
For the editing layer, yes. GrapesJS covers the canvas, blocks, components, styles, layers, assets and commands. It does not replace Unlayer's hosted platform features, and it never provided the users, billing or publishing your application already owns.
Is Unlayer only an email builder?
No. Unlayer ships four builders selected with the displayMode option: email, web (page), popup and document. Any comparison that calls it email-only is out of date.
Can Unlayer be self-hosted?
On the Enterprise tier, yes — Unlayer offers on-premise and offline deployment, including running inside your own VPC. On the self-serve plans the editor is loaded from Unlayer's servers. So self-hosting is a tier decision rather than something every plan includes.
Is GrapesJS open source, and under what licence?
Yes. The core package is published under BSD-3-Clause, currently at version 0.23.6. The official React wrapper, @grapesjs/react, is MIT. Both permit commercial and closed-source use — check the licence text against your own legal requirements.
Can I self-host GrapesJS?
Yes, and there is no other option — GrapesJS is an npm package that ships inside your bundle. No runtime is fetched from GJS.Market or from grapesjs.com at page load, which is what makes air-gapped and regulated deployments straightforward.
Can I embed GrapesJS in React?
Yes. Use the official @grapesjs/react wrapper or the plain JavaScript API inside an effect. GrapesJS touches window at module scope, so in a server-rendered app the editor must be imported client-only.
Can I use GrapesJS with Vue or Angular?
Yes, through the plain JavaScript API — initialize the editor against a container element in the framework's mount hook and destroy it on teardown. There is no official Vue or Angular wrapper; community wrappers exist and vary in maintenance. Unlayer, by contrast, publishes official components for both.
Can I build an email editor with GrapesJS?
Yes. An MJML or newsletter preset gives you email-safe components on the canvas and email HTML on export. What GrapesJS does not provide is the sending, tracking or inbox-testing infrastructure around it — that stays with your email stack.
Can GrapesJS replace Unlayer?
For applications that mainly need a customizable visual editing layer, yes. It is not a drop-in replacement: Unlayer's plan-gated platform features — hosted previews, inbox testing, the AI template importer — each become a build-or-integrate decision on your side.
Can I migrate Unlayer templates to GrapesJS?
The stored designs are JSON your application already holds, so nothing is locked away. But the schema is Unlayer's, and GrapesJS expects its own project data, so a converter is software you write and test against your real template library. Treat it as a content-model migration, not a package swap.
Can I use my own database?
Yes, with either product — both hand the design JSON back to your application. With GrapesJS the Storage Manager posts directly to an endpoint you wrote, so PostgreSQL, MySQL, MongoDB, a REST service, a GraphQL API or a headless CMS are all just implementations of that endpoint.
Can I create custom blocks and components?
In GrapesJS, yes, with no tier gate: register component types with the DomComponents API and add them to the BlockManager. In Unlayer, custom tools arrive at the Launch tier and custom blocks at the Scale tier.
Can I create a white-label editor?
Both support it. Unlayer white-labels from the Launch tier upward. With GrapesJS the editor is your own code, so there is no vendor surface to hide — panels, icons, vocabulary and theme are markup you already control.
Does GrapesJS provide a CMS, hosting or authentication?
No, none of the three. GrapesJS stops at the canvas: it ships no users, no authentication, no permissions, no publishing pipeline and no hosting. Those belong to your application — and they belonged to your application with Unlayer too.
How much does a GrapesJS-based editor cost?
There is no platform subscription — the core is BSD-3-Clause and costs $0 to use. Your real costs are engineering time for the integration, infrastructure for hosting and assets, any plugins you buy, and ongoing maintenance. Whether that totals less than a subscription depends on your scope and your team, so price both against your own numbers.
Next step
Build the visual editor your product needs
Unlayer gives you a managed visual editing platform. GrapesJS gives you an extensible editor foundation that you can integrate, customize, and connect to your own product architecture. Three ways to start, depending on how much of it you want to build yourself.
Build it
Start with GrapesJS
Tell us what the editor has to do inside your product and get a scoped plan for the integration.