Couldnt Resize image
@yashvi2026 That's because of your custom CSS code. Remove this part: from editor.BlockManager.add('image', {
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GrapesJS version
- I confirm to use the latest version of GrapesJS
What browser are you using?
Chrome
Reproducible demo link
https://codepen.io/Harshsne/pen/YPXdgmj
Describe the bug
How to reproduce the bug?
- upload an image
- change it to mobile view
- resize the image
What is the expected behavior? When manually changing width and height in style manager ,the image is resized.
What is the current behavior? couldn't resize the image
Reason would be !important is not added when resizing image in canvas , so the original styles are not overridden.
Code of Conduct
- I agree to follow this project's Code of Conduct
Answers (4)
@yashvi2026
That's because of your custom CSS code.
Remove this part:
styles: `.image{max-width:100%;}@media (max-width: 480px) {.image {display: inline-block;height:auto !important;width:100% !important;max-width:100%;}}`,
from editor.BlockManager.add('image', {
I confirm the component resizer doesn't account for !important right now, but I'd follow, more or less, what @mosh-tudor suggested.
You don't need to remove the entire styles, as my guess is what you need, but I don't see the point of having !important there. If you need !important there, probably the problem is outside the image component.
I need to use !important in my style.
I've noticed that in other components, when !important is included in the default styles, the styles added through the style manager also include !important to ensure they override the default.
So, when the style is changed manually in the Style Manager, !important is added.
In the same way, when resizing the component, the styles should also be added with !important, right?
Thanks for reporting this, @yashvi2026.
Great question about Couldnt Resize image. The recommended approach with StyleManager is to use the event-driven API.
Start here:
- Check the GrapesJS documentation for your specific module
- Look for the
on()event listener method - Most operations can be achieved by listening to editor and component events
Common patterns:
// Listen for changes
editor.on('change', () => console.log('something changed'));
// Component lifecycle
editor.on('component:mount', (c) => console.log('component ready', c));
editor.on('component:update', (c) => console.log('component updated', c));
If you're still stuck:
- Share a minimal CodeSandbox reproduction
- Include what you've already tried
- Mention your GrapesJS version
- The community is here to help!
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