Blocks are not draggable to canvas
Question
GrapesJS version
- I confirm to use the latest version of GrapesJS
What browser are you using?
Tauri
Reproducible demo link
**
Describe the bug
How to reproduce the bug? 1. 2. ...
What is the expected behavior? ...
What is the current behavior? ...
If is necessary to execute some code in order to reproduce the bug, paste it here below:
"use client"
import { useEffect, useRef, useState } from "react"
import { usePathname, useSearchParams } from "next/navigation"
import { Project, ProjectsAtom } from "@/atoms/projects"
import { useAtom } from "jotai"
import grapesjs, { Editor } from 'grapesjs'
import 'grapesjs/dist/css/grapes.min.css'
export default function Project() {
const ref = useRef(null)
const i = useSearchParams()
const [projects, setProjects] = useAtom(ProjectsAtom)
const [project,setProj]= useState<Project>()
const [editor,setEditor]= useState<any>()
useEffect(() => {
setProj(projects.find((el) => el.id == i.get("id")))
}, [projects])
useEffect(() => {
const e = grapesjs.init({
container:"#co",
fromElement: true,
blockManager: {
appendTo: '#blocks',
},
})
setEditor(e)
editor.BlockManager.add('my-first-block', {
label: 'Simple block',
content: `<div class="my-block margin-only"
style="box-sizing: border-box; height: 100px; margin: 10vh 0 0 0; text-align: center;">
This is a simple block 2</div>`,
});
console.log("================================")
}, [])
return (
<>
<div id="blocks"></div>
<div id={"co"}>
</div>
</>
)
}
Code of Conduct
- I agree to follow this project's Code of Conduct
Answers (4)

i just found out its because of webview2.Support for webview2??!
I think this is more related to some Tauri configuration instead of GrapesJS as we're using the native HTML5 drag and drop
Thanks for reporting this, @DanavsSite.
Great question about Blocks are not draggable to canvas. The recommended approach with StyleManager is to use the event-driven API.
Start here:
- Check the GrapesJS documentation for your specific module
- Look for the
on()event listener method - Most operations can be achieved by listening to editor and component events
Common patterns:
// Listen for changes
editor.on('change', () => console.log('something changed'));
// Component lifecycle
editor.on('component:mount', (c) => console.log('component ready', c));
editor.on('component:update', (c) => console.log('component updated', c));
If you're still stuck:
- Share a minimal CodeSandbox reproduction
- Include what you've already tried
- Mention your GrapesJS version
- The community is here to help!
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