Add a change to the undomanager
When the undo manager resumes, any modifications made after its pause should be treated as a single change. This ensures that clicking "undo" will revert the entire set of alterations to the state prior to the undo manager's interruption. Sorry, but this is not how UndoManager start/stop works. When you disable it, al...
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GrapesJS version [X] I confirm to use the latest version of GrapesJS What browser are you using? Chrome v91 Reproducible demo link https://codepen.io/dhanadsp1120/pen/ExrRvOB Describe the bug How to reproduce the bug? 1.Disable the undo manager by invoking um.stop(). 2.Make alterations to the content. 3.Re-enable the undo manager using um.start(). What is the expected behavior? When the undo manager resumes, any modifications made after its pause should be treated as a single change. This ensures that clicking "undo" will revert the entire set of alterations to the state prior to the undo man...
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When the undo manager resumes, any modifications made after its pause should be treated as a single change. This ensures that clicking "undo" will revert the entire set of alterations to the state prior to the undo manager's interruption. Sorry, but this is not how UndoManager start/stop works. Whe...
The issue you're encountering is expected behavior for the GrapesJS UndoManager. When um.stop() is called, the UndoManager ceases to listen for editor changes. Consequently, any modifications made during this period are not recorded in its history. When um.start() is invoked, it simply resumes trac...
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