Undo manager start and stop doesnt work as expected
Thanks for reporting this, @Harshsne26. Great question about Undo manager start and stop doesnt work as expected. The recommended approach with UndoManager is to use the event-driven API. Start here: Check the GrapesJS documentation for your specific module Look for the on() event listener method Most operations can b...
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GrapesJS version
- I confirm to use the latest version of GrapesJS
What browser are you using?
Chrome v91
Reproducible demo link
https://codepen.io/dhanadsp1120/pen/ExrRvOB
Describe the bug
How to reproduce the bug?
- Disable the undo manager by invoking um.stop().
- Make alterations to the content.
- Re-enable the undo manager using um.start().
What is the expected behavior? Upon pressing Ctrl+Z, the system should revert to the state before stopping the undo manager, reflecting only changes made after re-enabling it.
What is the current behavior? Pressing Ctrl+Z navigates to the preceding step, indicating that all changes are being tracked despite the undo manager being temporarily halted.
Code of Conduct
- I agree to follow this project's Code of Conduct
Answers (1)
Thanks for reporting this, @Harshsne26.
Great question about Undo manager start and stop doesnt work as expected. The recommended approach with UndoManager is to use the event-driven API.
Start here:
- Check the GrapesJS documentation for your specific module
- Look for the
on()event listener method - Most operations can be achieved by listening to editor and component events
Common patterns:
// Listen for changes
editor.on('change', () => console.log('something changed'));
// Component lifecycle
editor.on('component:mount', (c) => console.log('component ready', c));
editor.on('component:update', (c) => console.log('component updated', c));
If you're still stuck:
- Share a minimal CodeSandbox reproduction
- Include what you've already tried
- Mention your GrapesJS version
- The community is here to help!
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