Editor.getSelected().toHTML() encodes inline javascript
You have to use allowScripts And I see no issues with encoding (use the real inspector, not the jsfiddle beta console, which probably has a bug).
Read full answer below βQuestion
GrapesJS version
- I confirm to use the latest version of GrapesJS
What browser are you using?
latest (chrome)
Reproducible demo link
https://jsfiddle.net/4j1k0wde/24/
Describe the bug
How to reproduce the bug?
- create block with a script tag inside.
- use
editor.getSelected.toHTML()to grab the block's markup (so user can edit that block's markup in a popup dialog)
What is the expected behavior? ... I get the block's HTML, including the script tag and it's contents
What is the current behavior? ... Either no script tag or the special characters are encoded.
Further info here: https://github.com/artf/grapesjs/discussions/3776
Using version 16.12, toHTML() works as expected. I get all the contents of my selected component, including the script tags with its original javascript intact.
using newer versions of GrapessJS (on my machine, in my app), toHTML() returns script tags with the javascript encoded like so: const form = document.getElementById('91003');
In the JSFiddle I created, the script tag isn't even returned by toHTML.
RE: My JSFiddle - I understand the way I am adding my Edit button to my component's toolbar is convoluted. I am dealing with a legacy app with a bunch of hack-ish things going on. Still, why should that affect the toHTML() function call?
Thanks for your attention.
Code of Conduct
- I agree to follow this project's Code of Conduct
Answers (3)
You have to use allowScripts
const editor = grapesjs.init({
...
allowScripts: true,
});
And I see no issues with encoding (use the real inspector, not the jsfiddle beta console, which probably has a bug).
Thank you!
Thanks for reporting this, @stljeff1.
Great question about editor.getSelected().toHTML() encodes inline javascript. The recommended approach with Components is to use the event-driven API.
Start here:
- Check the GrapesJS documentation for your specific module
- Look for the
on()event listener method - Most operations can be achieved by listening to editor and component events
Common patterns:
// Listen for changes
editor.on('change', () => console.log('something changed'));
// Component lifecycle
editor.on('component:mount', (c) => console.log('component ready', c));
editor.on('component:update', (c) => console.log('component updated', c));
If you're still stuck:
- Share a minimal CodeSandbox reproduction
- Include what you've already tried
- Mention your GrapesJS version
- The community is here to help!
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