RangeError Maximum call stack size exceeded
Hi @salemkode based on how custom components are handled by having that isComponent, which returns true with no conditions, generates the maximum call stack issue. It keeps creating new components as you have also the components property but as the new type is on top of the stack and it always returns true it keeps re...
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GrapesJS version
- I confirm to use the latest version of GrapesJS
What browser are you using?
Brave 1.33.105 Chromium: 96.0.4664.93
Reproducible demo link
https://codesandbox.io/s/relaxed-mccarthy-v2e37w
Describe the bug
How to reproduce the bug?
- Add type of component have img or svg tag
- Add this component to canvas
What is the expected behavior? Just It must be add without error
What is the current behavior?
It will be return
RangeError Maximum call stack size exceeded
If is necessary to execute some code in order to reproduce the bug, paste it here below:
const editor = grapesjs.init({
container: "#gjs",
fromElement: 1,
storageManager: { type: 0 }
});
editor.DomComponents.addType("_img", {
isComponent: (el) => {
return true;
},
model: {
defaults: {
name: "main-block",
components: /*HTML*/ `
<img src="https://brave.com/static-assets/images/brave-logo.svg" />
`
}
}
});
editor.BlockManager.add("_img", {
label: "main-block",
media: "mainTextIcon",
content: [
{
type: "_img"
}
]
});
Code of Conduct
- I agree to follow this project's Code of Conduct
Answers (2)
Hi @salemkode based on how custom components are handled by having that isComponent, which returns true with no conditions, generates the maximum call stack issue.
It keeps creating new components as you have also the components property but as the new type is on top of the stack and it always returns true it keeps referring to itself. So I'd recommend properly adjusting your isComponent method or simply removing it.
Thanks for reporting this, @salemkode.
Great question about RangeError Maximum call stack size exceeded. The recommended approach with Canvas is to use the event-driven API.
Start here:
- Check the GrapesJS documentation for your specific module
- Look for the
on()event listener method - Most operations can be achieved by listening to editor and component events
Common patterns:
// Listen for changes
editor.on('change', () => console.log('something changed'));
// Component lifecycle
editor.on('component:mount', (c) => console.log('component ready', c));
editor.on('component:update', (c) => console.log('component updated', c));
If you're still stuck:
- Share a minimal CodeSandbox reproduction
- Include what you've already tried
- Mention your GrapesJS version
- The community is here to help!
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