BUG: I18n functionality
Question
Version: latest
Are you able to reproduce the bug from the demo?
- [] Yes
- No
What is the expected behavior? to editor.I18n.setLocale("es") work in runtime.
Describe the bug detailed I don't know if it's a bug or it's not supposed to work this way, also, i don't know backbone enough to know if it's possible, but, when use editor.I18n.setLocale("es") on run time, it doesn't change the labels.
What is the current behavior? It's just set the locale internally, but not change the labels at runtime.
Describe the bug detailed
- I created a new plugin to pass the localization files
import cookie from './cookie';
import pt from './i18n/pt';
import es from './i18n/es';
export default (editor, opts = {}) => {
let login_language = cookie.get("login_language");
let language = "";
switch(login_language){
case "en_US": language="en"; break;
case "es_AR": language="es"; break;
default: case "pt_BR": language="pt"; break;
}
const options = { ...{
i18n: {},
// default options
}, ...opts };
var I18nManager = editor.I18n;
// Load i18n files
I18nManager && I18nManager.addMessages({
...options.i18n,
pt,
es
});
//change editor localization
I18nManager.setLocale(language);
};
- On first load, got the current locale, set right on portuguese.

- On set to spanish, it keeps the portuguese on first run:

- If i change the tab, it set the messages to spanish:

- And if i set it to en, we have 3 language set:

- Here the 3 languages

Of course, the plugin works, if user is es, pt or en, it's setup properly. But when we will set up a new editor with plugins, we can't change the labels, or i don't know how 🤔 (This is why i've created this PR: https://github.com/artf/grapesjs-blocks-basic/pull/38)
Answers (3)
Yeah, unfortunately, at the moment the UI (once rendered) is not updating on locale changes, so you would need to rerender the editor.
Well, i don't know if backbone have template binding, so i'll close for a while..
Yeah, unfortunately, at the moment the UI (once rendered) is not updating on locale changes, so you would need to rerender the editor.
Has this not been solved yet? I tried to use editor.render(), it works, but it duplicates the panels...
Related Questions and Answers
Continue research with similar issue discussions.
Issue #3018
Page refresh preventing after click on import
Version: 0.15.9 Are you able to reproduce the bug from the demo? Yes What is the expected behavior? Don't refresh the page after clicking o...
Issue #3457
BUG: Custom trait input not working
Hi @artf ! Version: 0.17.3 Are you able to reproduce the bug from the demo?[ ] Yes[x] No What is the expected behavior? The input is create...
Issue #3343
BUG: Illegal Invocation error when using keepEmptyTextNodes
Version: 0.16.44 Are you able to reproduce the bug from the demo?[x] Yes[ ] No Set editor.Parser.getConfig().keepEmptyTextNodes = true; in...
Issue #2982
BUG: Executing editor.load(x) on x = editor.store() results in error.
Version: 0.16.18 Are you able to reproduce the bug from the demo? [X ] Yes [ ] No What is the expected behavior? I would expect that assets...
Paid Plugins That Match This Issue
Curated by issue keywords and label relevance to help you ship faster.
Loading paid plugin recommendations...
Browse Plugin Categories
Jump directly to plugin category pages on the marketplace.