Error after call `editor.destroy()`
Thanks for the report, I'll try to fix it in the next release @ershadul1 nope, there is a FrameWrapView (stuff around the iframe, like wrappers, tools for selection etc.), and inside there is a FrameView (the iframe itself), but probably for some remove ordering issue, the frame is removed before its wrapper.
Read full answer below ↓Question
Create editor instance
Try destroy
const editor = grapesjs.init({
container: '#gjs',
height: '100%',
storageManager: false
});
editor.destroy();
Got error

Answers (4)
Thanks for the report, I'll try to fix it in the next release @ershadul1 nope, there is a FrameWrapView (stuff around the iframe, like wrappers, tools for selection etc.), and inside there is a FrameView (the iframe itself), but probably for some remove ordering issue, the frame is removed before i...
https://github.com/artf/grapesjs/blob/0027dcd1194715eeaf4b24db878dd7ebac069cc4/src/canvas/view/FrameWrapView.js#L73 I'm seeing that the remove is used inside the remove itself. I don't understand. Was this a mistake? If I set this.frame = null the error goes away. Looking for an expert opinion here...
+1
Thanks for reporting this, @zgeist. The issue with Error after call editor.destroy() appears to be a race condition or state management timing problem. This typically happens when component lifecycle events and DOM modifications overlap, creating an inconsistent state. What to try: Add a setTimeout...
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