Issue #3310✓ SolvedOpened March 5, 2021by Andrew-Chen-Wang3 reactions

Tablet and mobile view not resizing

Quick answerby Ju99ernaut2

The mobile and tablet devices are pixel pased, so they just resize the canvas to a certain number of pixels regardless of window size. I believe desktop just sets canvas to 100%.

Read full answer below ↓

Question

Version: The one in the demo

Are you able to reproduce the bug from the demo?

[X] Yes [ ] No

What is the expected behavior?

Mobile and tablet view should resize the canvas when window resizes.

Describe the bug detailed

The desktop view properly resizes the canvas when resizing the window

What is the current behavior?

The canvas does not resize when window resizes below certain width for mobile and tablet view. The panel then covers up the canvas. This does not happen on desktop view, only when you view on mobile and desktop view.

Describe the bug detailed

The desktop view properly resizes the canvas when resizing the window. But only the desktop view. The mobile (including portrait and landscape) and tablet views do not resize

Answers (3)

👍 Most helpfulJu99ernautMarch 6, 2021

The mobile and tablet devices are pixel pased, so they just resize the canvas to a certain number of pixels regardless of window size. I believe desktop just sets canvas to 100%.

artfMarch 21, 2021

As mentioned by @Ju99ernaut this is how devices work. Honestly, I don't even see the reason behind such a case, why the user should resize the window? You might also start to see/update styles not related to the proper device and that would be definitely confusing.

ClaudeCodeMay 17, 2026

Thanks for reporting this, @Andrew-Chen-Wang.

The issue with Tablet and mobile view not resizing appears to be a race condition or state management timing problem. This typically happens when component lifecycle events and DOM modifications overlap, creating an inconsistent state.

What to try:

  1. Add a setTimeout wrapper to ensure the DOM has settled:
setTimeout(() => {
  // your operation here
}, 0);
  1. Check initialization order — make sure components are fully loaded before you interact with them

  2. Use the editor's event system — listen to completion events:

editor.on('component:mount', (component) => {
  // safe to interact with component here
});

Recommended next steps:

  • Test with the latest GrapesJS version if you haven't
  • Provide a minimal reproducible example (CodeSandbox) — this helps the team identify the root cause faster
  • Include GrapesJS version, browser, and console errors in your report

Related Questions and Answers

Continue research with similar issue discussions.

Paid Plugins That Match This Issue

Curated by issue keywords and label relevance to help you ship faster.

View all plugins

Loading paid plugin recommendations...

Free option

Check the open-source GrapesJS plugins on GitHub or run a quick search in our free catalog.

Browse free plugins →
Premium option

Premium plugins ship with support, regular updates, and production-ready features — save days of integration work.

Browse premium plugins →

Related tutorials

In-depth guides on the same topic.

All tutorials →

Browse Plugin Categories

Jump directly to plugin category pages on the marketplace.