How to make textnode editing update component content?
Hi @abulka, as the editing is happening in the view, you should update the component model once the view is updated. So it should work with something like this
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I'm building a custom textarea component and want it to behave like the built in text component such that editing the textnode on the grapesjs canvas updates the textnode found in .components. And I want the component exported as HTML correctly e.g. <textarea>MY user edited TEXTNODE CONTENT</textarea>.
At the moment, the exported html of fancyTextarea always stays the same re the textnode, even though I edit it on the canvas. Is there an textnode change event I should be capturing and acting on - I can't find one? Here is my component
const fancyTextarea = editor => {
editor.DomComponents.addType('fancyTextarea', {
// extend: "??",
isComponent: el => el.tagName == 'TEXTAREA',
model: {
defaults: {
tagName: 'textarea',
traits: [
...['id', 'name'],
...['rows', 'cols'], // why attrs emitted when empty?
],
attributes: {
name: 'yy',
},
components: [
{
type: 'textnode',
content: ' * (component) textnode content',
editable: false, // changes prop ok but can still edit?
}
],
},
}
})
editor.BlockManager.add('idFancyTextarea', {
label: 'Fancy Textarea',
content: {
type: 'fancyTextarea', // type name not appearing in style manager
classes: ['expand'], // if you define a style class?
content: '* (block) textnode content', // textnode within textarea tag
},
});
}
const editor = grapesjs.init({
container: '#gjs',
fromElement: 1,
height: '100%',
storageManager: { type: 0 },
style: '.expand {color: green; vertical-align: top; width: 100%; height: 100%;}',
plugins: ['gjs-blocks-basic', fancyTextarea]
});
fiddle https://jsfiddle.net/tcab/q36ytzxd/
P.S. The closest I've come is to programmatically changing a textnode is
const node = component.findType('textnode')
node[0].set({content: 'ok I have altered you'})
//editor.render() // results in a crash.
but whilst the component is updated and export is correct, the rendering on the canvas remains the same.
Answers (2)
Hi @abulka, as the editing is happening in the view, you should update the component model once the view is updated. So it should work with something like this
model: {
...
},
view: {
events: {
input: 'handleInputUpdate',
},
handleInputUpdate(ev) {
this.model.components(ev.target.value);
}
},
Thanks for reporting this, @abulka.
The issue with how to make textnode editing update component content? appears to be a race condition or state management timing problem. This typically happens when component lifecycle events and DOM modifications overlap, creating an inconsistent state.
What to try:
- Add a setTimeout wrapper to ensure the DOM has settled:
setTimeout(() => {
// your operation here
}, 0);
-
Check initialization order β make sure components are fully loaded before you interact with them
-
Use the editor's event system β listen to completion events:
editor.on('component:mount', (component) => {
// safe to interact with component here
});
Recommended next steps:
- Test with the latest GrapesJS version if you haven't
- Provide a minimal reproducible example (CodeSandbox) β this helps the team identify the root cause faster
- Include GrapesJS version, browser, and console errors in your report
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