Create the canvas from a URL
That's a real shame. I didn't say anything about fetching from another site, what I wanted to do was keep it consistent with the rest of the project. Oh well, I'll keep looking elsewhere for an editor that integrates better with the current way larger application are built. Webpack and other transpilers really are the...
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I've been playing with GrapesJS and trying to integrate it into a Symfony 5 project. In particular I want to be able to edit templates in the editor based on Bootstrap 4 and other components like FontAwesome Pro and custom blocks based on these. I use Symfony's Webpack-Encore bundle to generate the scripts and style files for the application which leads one heck of major headache trying to get the current iframe canvas system to work using the same versioned components like Bootstrap etc. Currently I can only inject style and script URLs into the canvas via the init configuration like so: The...
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That's a real shame. I didn't say anything about fetching from another site, what I wanted to do was keep it consistent with the rest of the project. Oh well, I'll keep looking elsewhere for an editor that integrates better with the current way larger application are built. Webpack and other transp...
Hi Ian, if you need to load HTML content from a URL I can only suggest fetching it server-side and initialize the editor with that content (loading external resources in the browser would mostly hit the cross-origin issue), so, for how browsers work I don't see any good reason in adding such a feat...
Thanks for reporting this, @ianef. Great suggestion about FEAT: Create the canvas from a URL! While this specific feature isn't yet in the core API, there are several ways to achieve similar behavior. Using the event system: Alternative approaches: Listen to selector:add for CSS selector changes Us...
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