AssetManager not automatically opening in v0.14.20
Found the bug, will be fixed for the next release Thanks for the catch
Read full answer below βQuestion
Hi,
I recently updated grapesjs from v0.14.17 to 0.14.20 and found the Asset Manager no longer automatically opens when dragging an image from the Blocks Basic plugin or when dragging an custom block to the canvas. I have ensured that activeOnRender is set to 1 on a custom block, and it appears the Image block in the Blocks basic plugin has the activeOnRender set by default.
My custom block:
m.add('orderSnippet2', {
label: 'Image',
category: 'Custom',
attributes: {
class:'fa fa-youtube-play'
},
content: { type: 'image', activeOnRender: 1 },
})
Also the demo site no longer appears to be automatically opening the asset manager when dragging an image on the canvas also.
Answers (2)
Found the bug, will be fixed for the next release Thanks for the catch
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.
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