Editable components in Handlebars rendered template
Just to clarify further as I now feel that my post was longer than it needed to be. I did some more digging and found #978. The issue described there is identical to mine. I basically have a custom component which has several child elements in the html string however none of the children are selectable/editable. They...
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Hi, I've been using grapes for about a couple of days now. Thanks for the awesome work on this project. I've read through the API docs (hopefully didn't miss this piece) and I've also tried some stuff out. Basically, I'm using grapes to load existing .hbs (handlebars) files in that the user will then be able to edit. I saw a previous question regarding how to integrate handlebars in #938 and I followed the advice there and ended up with. And then setting the components on the editor like so: This works very well and I end up with my rendered handlebars template being shown in the editor with...
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Just to clarify further as I now feel that my post was longer than it needed to be. I did some more digging and found #978. The issue described there is identical to mine. I basically have a custom component which has several child elements in the html string however none of the children are select...
I see there are some conflicts in few points:Keep the source code of the handlebars templateHave the individual elements of the rendered handlebars template be editable in the grapes editor If you edit stuff you'd expect to get those edits, right? But you're still asking handlebars template as a re...
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