Now, let's consider that I wrote new into the trait value but in attribute :items, I want to append prefix like item.text. to that value So, my final attribute :items become item.text.new. Is that possible?
artf
I'd say it's enough just this
artf
You should be able to achieve it via a custom trait, eg. by overriding getValueForTarget method
HarshOB
I tried creating custom trait and override a method but didn't see any attribute generated. can you please look at this code and correct me if there's any error. When I write data in traits it should generate attribute as ':text=item.text....
I am building the trait when the application starts. so getting the below fields at side bar as settings Now I want more field to be loaded (in the below picture 'product' and 'Product Image' ) along with previously loaded field ('Logo Url', 'Redirect Url'). And these two fields('product' and 'Product Image' ) will be...
artf
In your case, you have to update all those models model.get('traits').add([{name: 'product'}, {...}])
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Hello, the dropdown (select) element arrow indicator icon is not rendered when adding a custom trait to a component: I'm using following code to add the custom trait to the link component: Is there anything I'm missing? An extra attribute perhaps? Everything else works fine, except for this detail (which is apparently...
nojacko
I think you have to override the CSS.
baxxos
Successfully resolved via a "dirty hack" (overloading the initialize method) referenced here: #972
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Hi. Like the "Preview" mode, i'm like to show only the canvas (without bars on the side/top), without the eye icon at corner. Has any "production" mode or something like this? It's the editor.getHtml() close to this?
artf
No, there is no "production" command, but you can create easily one by checking the Preview.
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I have created component with certain traits. I am not able to assign default value to traits by passing values. It is coming as undefined for color type, blank for text field. Any changes in field is getting reflected in component
artf
Traits should read the default directly from their props/attributes, so in your case, it should be something like this:
rajanbharti
in your case, defaults should be like typeid: 0 pointing to the first element as default
I'm playing with the default init to try and remove the deviceManager and ViewCode buttons... var editor = grapesjs.init({ showOffsets: 1, noticeOnUnload: 0, container: '#gjs', height: '100%', fromElement: true, assetManager: { upload: false }, storageManager: { autoload: 0 }, styleManager: { sectors: [{ name: 'Genera...
ryandeba
Hi @PCPLTodd, Here's an example of how you can remove the device switcher and view code button: https://jsfiddle.net/fjkk8w6k/2/
hlo2109
Hi, I know it's late, but this is how I did it right now: editor.Panels.removeButton('devices-c', 'set-device-desktop'); editor.Panels.removeButton('devices-c', 'set-device-tablet'); editor.Panels.removeButton('devices-c', 'set-device-mobi...
Hey @artf, I noticed the canvas iframe doesn't appear to have any doctype set on it, which causes it to be in quirks mode. Is this intentional? I'd like to set it to <!DOCTYPE html>, but doing so causes some positioning issues that you can see in this screenshot and demo. Would you be open to a pull request that would...
ryandeba
This has suddenly become less relevant to the project that I'm working on, so I'm closing it for now.
peakrams
I am interested in a possible solution for this issue. For now I've worked around it by putting custom CSS for those quirks that have a solution via CSS, but the ability to use a DOCTYPE would better, I think.
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Hi @artf, We found that when we download the latest grapesJs package in that traits tab are showing in different and online demo shows the traits in same style manager. We have used below reference code but nothing change: https://github.com/artf/grapesjs/blob/gh-pages/demo.html#L1366-L1397 Main question is why the de...
artf
Main question is why the demo and new release code are different? The demo uses different plugins and some other customizations so this is why are differentAlso, traits are working file with 0.13.8 release but changed in 0.14.5 or 6 versio...
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WARNING READ and FOLLOW next 5 steps, then REMOVE them before posting the issueFollow CONTRIBUTING Guidelines https://github.com/artf/grapesjs/blob/master/CONTRIBUTING.mdUse the GitHub Issues EXCLUSIVELY for BUGS, FEATURE REQUESTS or QUESTIONS. Prefix the title of the issue with its context, eg. [Bug]: ....Do a quick...
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Hey, During my editor = grapesjs.init(), I want to load an external CSS file into the canvas using @import url(...). So when I use my custom components which are using those external CSS stylings, should render properly. Also, those URL should include in editor.getCss(). How can I do that? Thanks in advance.
chapterjason
https://github.com/artf/grapesjs/issues/195 https://github.com/artf/grapesjs/issues/473 https://github.com/artf/grapesjs/issues/444 https://github.com/artf/grapesjs/issues/66 Here are some solutions, please search next time before open an...
faizansaiyed
Thanks for the help. This works perfectly. I tried searching issues with @import query, my bad.
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