We're using GrapesJS at work for building a kiosk-system into our CMS. Currently using the webpage template. We are displaying the content on displays/tvs which has a fixed resolution, for example 1920x1080 laying down, or 1080x1920 standing on the side And I've tried to find a way to limit the resolution in the canva...
artf
Have you tried the Device Manager API?This will (sometimes) add scrolling in the canvas in the webpage template of course, but I don't see that as a problem as its more important to know that the design you're working on will look the same...
ageir
Yeah I did, works great if you are editing on a screen that is larger than the intended content. But if you're for example editing for a 4k screen on a full HD screen its a bit problematic. Zooming seems great! Would be great if you can zo...
artf
Yeah I did, works great if you are editing on a screen that is larger than the intended content. But if your for example editing for a 4k screen on a full HD screen its a bit problematic. Zooming seems great! Would be great if you can zoom...
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Unless I am missing something, it appears that you cant drag and drop absolute positioned elements. In my opinion, if an element is set to absolute positioning, you should be able to drag and drop the the item to anywhere within its relatively positioned parent. We should not be required to manually input positions (t...
artf
Not yet implemented, but it's in our Roadmap
sccorby
Bump. Definitely a high-priority feature for a WYSIWYG environment. Question for @artf : Would this be possible to implement with a custom menu/panel on our own?
MACscr
Bump. Definitely a high-priority feature for a WYSIWYG environment.Question for @artf : Would this be possible to implement with a custom menu/panel on our own? He already has it in the works: https://github.com/artf/grapesjs/issues/1936
This is an amazing project! Thanks. Would it be possible to get typings for Typescript? It would make life a lot easier for the project I am working on. Thanks so much!
Rottohawkins
This might take a little bit longer because is not compatible with grapesjs, not even the browser version. Thats why I have to make everything by hand. As a result I am not sure if it will be accepted in [official types repository]. So far...
warent
Would love to see TS declarations as well. TypeScript is becoming fairly standard / essential for production codebases
Sharsie
If someone starts working on this, poke me please, we might be able to give a hand here and there... Would really love to have typings for this project
Hi Team, We have noticed grapesjs has customised the actual template uploaded, by stripping off the html, head and body tags and adds new style tag in the content, Which we don't want to happen. Is it possible for grapesjs editor to output html without altering the basic structure of the imported template. We looked f...
artf
Duplicate of #1745
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Hi Team, We are using grapesjs newsletter plugin in our project for importing and preview the template. We are facing some difficulty in retaining the template structure which we import in to grapesjs editor. Please check the below example IMPORTED HTML EXPECTED OUTPUT ACTUAL OUTPUT , what we get from editor using the...
wimurk
@artf i am. First get the html with ->getHtml then put it in an dom element. Then extract the body en remove the title, meta, etc from the dom. Then extract the html again. Long live JQuery. But still would be a great feature to do all tha...
artf
<img width="1253" alt="5" src="https://github.com/GrapesJS/grapesjs/assets/11614725/830ea394-773f-4d76-8ea0-37af7e250760"> Added the possibility of importing HTML documents https://github.com/GrapesJS/grapesjs/pull/5895
artf
Currently, the editor imports only the content inside the body. To make it understand also other document nodes, it'd require a refactor of the current HTML parser
Hi Team, We are using grapesjs newsletter plugin in our project for importing and preview the template. We are facing some difficulty in retaining the template structure which we import in to grapesjs editor. Please check the below example IMPORTED HTML <!DOCTYPE html> <html> <body> <h1>Grapesjs </h1> <p>My first grap...
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Hi Team, We are using grapesjs newsletter plugin in our project for importing and preview the template. We are facing some difficulty in retaining the template structure which we import in to grapesjs editor. Please check the below example IMPORTED HTML <!DOCTYPE html> <html> <body> <h1>Grapesjs </h1> <p>My first grap...
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WARNING READ and FOLLOW next 5 steps, then REMOVE them before posting the issueFollow CONTRIBUTING Guidelines https://github.com/artf/grapesjs/blob/master/CONTRIBUTING.mdUse the GitHub Issues EXCLUSIVELY for BUGS, FEATURE REQUESTS or QUESTIONS. Prefix the title of the issue with its context, eg. [Bug]: ....Do a quick...
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Hello. I'm working on Table feature with this awesome project grapesjs. ProblemI added table component on canvas. In ComponentTableBody.js, change default rows and columns options.In ComponentTableCell.js, add a resizable options on cell component.then In order to make resizing cell feature, but It doesn't work. Descr...
artf
The real problem here is the class actually, so I'm ok with removing them from the core (they are actually useless here), but I'd avoid other table-related components.
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