Issue #3044✓ SolvedOpened September 23, 2020by RJCAM3 reactions

New toolbar button works only for new added components and not for existing ones

Quick answerby Ju99ernaut2

Probably the editor doesn't change a component during runtime when it's model is changed, so the component on the canvas was created before the model was modified therefore it wont show the changes to the toolbar.

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Question

Hi everybody, can somebody explain me please why when I create a new custom toolbar button this button shows only when I add a new component and not an existing one even this components are the same. I was thinking that might be something about the editor initiation that I'm not including. @artf What am I missing to make it work on init? Here is an example of how I'm adding the button. It works perfectly but like I said only for new components added and not for existing ones (example, if I init the editor with some code inside the gjs container the components won't have this new option in the...

Answers (3)

👍 Most helpfulJu99ernautSeptember 27, 2020

Probably the editor doesn't change a component during runtime when it's model is changed, so the component on the canvas was created before the model was modified therefore it wont show the changes to the toolbar.

Ju99ernautOctober 1, 2020

I've gotten around this by loading the canvas after loading all components and component modifications, but I guess depending on storage setup running editor.load() might fix that.

RJCAMSeptember 30, 2020

Thanks for your response @Ju99ernaut, any ideas of how can I change them during runtime? I think It can work if I make those changes in the core but I was thinking in make some plugins with this type of functions and this way we can't make it work in external plugins. So it has to be after init (I...

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